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Pavement Pursuit (Mobile and Desktop)
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Devlog
Xbox Controller + Vibration beta
July 29, 2026
by
Vibe Coded Games
#updates
As of today we now have gamepad support in beta! Not all of the menus have been converted to gamepad control, but once you are in you should be able to use an Xbox controller with vibration support as...
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Build 22 โ Smarter not Faster
July 29, 2026
by
Vibe Coded Games
#updates
This build was all about getting rivals to be smarter, not just faster. It was very easy for the CPU to avoid traffic jams, sometimes they even caused it. Riding the while lines between cars has not b...
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Build 21 โ Cops and cash
July 27, 2026
by
Vibe Coded Games
#update
The law shows up, winning finally pays, and the settings menu stops fighting you. ๐ Cops are a real threat โ a police swell escalates all season: they target the leader, lurk when they overshoot...
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Build 20 โ Trading paint
July 20, 2026
by
Vibe Coded Games
The whole field feels physical now โ the cars you lean on, and the ones racing out of sight. ๐ฅ Cars have weight โ every collision was rebuilt around mass and one continuous shove. A heavier car...
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Build 19 โ Headlights on
July 20, 2026
by
Vibe Coded Games
#updates
Night stopped being a filter and became a place you drive through by your headlights. ๐ A dark you can read โ the asphalt goes genuinely gloomy after dusk; what lights your way is the reflective...
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โBuild 18 โ The same car, driven better
July 12, 2026
by
Vibe Coded Games
#updates
Speed is no longer for sale. Everyone gets the same engine โ you win on how you drive it. This was a big one folks. Having human and CPU upgrade their cars 1000s of ways began to make balance hard t...
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All New CPU car behavior
July 08, 2026
by
Vibe Coded Games
Build 17 โ The full grid The default race grew up: a full pack, real traffic, and a payoff at the line. ๐ A full pack โ There will always be minimal traffic now. New settings. ๐๏ธ Rivals th...
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Build 16 โ Earn the wide view
July 04, 2026
by
Vibe Coded Games
#updates
The DYNAMIC camera got rebuilt around one idea: the wide view is something you earn. ๐ฅ **Starts in close** โ pick DYNAMIC in the zoom options and the race opens magnified: your car big on the roa...
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New Paint
July 03, 2026
by
Vibe Coded Games
#update
Build 15 โ New paint, new pecking order The whole field grew up โ and got a fresh coat of paint. ๐ All-new car art โ every car on the road is a proper drawn machine now: you, the rivals, and...
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Changes to Dynamic Zoom
June 30, 2026
by
Vibe Coded Games
#update, #zoom
I've decided to tie view-distance to speed (with some easing at the extremes) so the faster you travel, the more the view will zoom out so that you can see ahead. This will certainly merit some tweaki...
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Just a bit of light and sound.
June 28, 2026
by
Vibe Coded Games
#music, #update
Small update, updated headlights and added varied tracks of music. ๐ Every car has headlights now โ After dark the road reads like real traffic, a whole string of beams sweeping the asphalt. ๐ต...
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A HUD for any screen
June 27, 2026
by
Vibe Coded Games
#update
Build 12 is about making the game feel right wherever you play it โ phone, tablet, or a window dragged any shape you like. The dashboard finds its place. Your readouts can now ride across the top of...
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Left or right? Yes!
June 24, 2026
by
Vibe Coded Games
1
#update, #UI
Build 10 โ What's New The HUD got out of your way! Here's what changed since the last build: ๐ฃ๏ธ Cleaner road โ time, place, fuel, damage, speed, distance, and cash all moved OFF the track int...
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Puff of smoke
June 22, 2026
by
Vibe Coded Games
#update
Three changes this update, all about knowing your car's state instantly: A real starting grid. Cars now line up in a proper staggered two-lane grid (you're in it, in an actual lane), and your car wear...
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The Bump and Grind
June 19, 2026
by
Vibe Coded Games
#update
Most people seem to enjoy a few collisions here and there so refining what happens when cars smash into eachother. Pavement Pursuit โ What's New Crashes Clip a car's side and you get shoved sideways...
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More optimizations
June 17, 2026
by
Vibe Coded Games
#Optimization, #framerate
We are still optimizing performance in the game. While it works fine on most modern equipment, I'd like the game to be accessible on older machines and on mobile phones in particular. The way the road...
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Roads Under Construction
June 17, 2026
by
Vibe Coded Games
Decided to give how roads are generated an overhaul, both in performance, approach, and aesthetic. Roads should look familiar but a tad bit smoother, more variation and markings, but be slightly impro...
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My First Game
June 12, 2026
by
Vibe Coded Games
I've decided to put this game out. Not only made with AI but wholly "vibe coded". Here to experiment and try things. But mainly happy to make the games I had floating in my head. Enjoy this first one...
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